# Memory

### Overview

The objective of the game is to play against the computer and find more matching tiles.

### Detailed Rules

The tiles on the board are upside down. At every move, you can turn two of them. If both match, they are removed and you score a point. If not, they turn upside down again.

The game is over when all tiles are removed.

### Credits

Memory was written by: Robert Ernst
Graphics from "Froot" written by: Thorsten Scheuermann
This software may be distributed under the terms of the GNU General Public License.